CentriVoid story architecture
The thirteen galaxies, shards, progression path, and Crystal Tomb begin connecting into one complete story.
✦ Technology creator archive
Explore my game concepts, technology experiments, development decisions, and the dated history showing how each project grows over time.
Selected work
A space-horror journey across thirteen collapsing galaxies, each shaped by a different shard power.
Active prototypeA night-based 6v6 tactical game built around information warfare, limited visibility, and team strategy.
Ideas labInteractive maps, experimental interfaces, AI-assisted tools, game mechanics, and early concepts still taking shape.
Latest records
The thirteen galaxies, shards, progression path, and Crystal Tomb begin connecting into one complete story.
The original concept develops into a working tactical foundation inside Godot.
The personal creator archive moves from an idea into a connected public website.
Not every idea begins with finished art or working code. This archive preserves early mechanics, story concepts, questions, sketches, and major design changes.
Tools and capabilities
The technology side also records the tools and skills used to move each idea forward.
Community discussion
Everyone can explore the archive. Registered visitors will be able to discuss projects, offer advice, and ask questions when Supabase login is activated.